mmamili.blogg.se

Mafia 2 demo 2009
Mafia 2 demo 2009












mafia 2 demo 2009
  1. #Mafia 2 demo 2009 movie
  2. #Mafia 2 demo 2009 full
  3. #Mafia 2 demo 2009 free

Mafia 2 is a relatively attractive game on the PC, judging from the demo.

#Mafia 2 demo 2009 movie

This is by no means Martin Scorsese or Brian de Palma, but gangster movie fans will enjoy the twists and turns Mafia 2 offers as it unfolds. It’s a somewhat hackneyed story pieced together from mafia movie clichés, but the polished cinematics are attractively presented and feature some decent voice acting.

mafia 2 demo 2009

The narrative is the main drawcard of Mafia 2. Mafia 2: an offer you can refuse (click to enlarge) On balance, most of the set-pieces aren’t particularly memorable, especially when they’re compared to those in the first Mafia game.

mafia 2 demo 2009

There are a couple of neat missions in the game - one where Vito and his friend Joe need to infiltrate a plush hotel disguised as window washers stands out. The gun fights are occasionally exhilarating, though the artificial intelligence and shooting mechanics aren’t as tight as those in third-person shooters such as Uncharted 2 or Gears of War. Stealth and hand-to-hand combat are rudimentary, but fun in the small doses on offer. The game’s missions offer a mixture of driving, cover-to-cover gunplay, stealth and fist fights, most of which are handled competently. It’s the small details that bring a game world to life that are missing from Empire Bay. Empire Bay feels as lifeless as a movie set after the cast and crew have gone home. In its review, Eurogamer describes Empire Bay as a Potemkin village. You can shop for guns and clothes, hold up stores, and steal cars to raise cash, but there’s not much reason to bother with any of that.

#Mafia 2 demo 2009 free

Though you’re free most of the time to wander the game map, Mafia 2 offers few diversions outside of its main missions. 2K Czech would have done itself a favour by simply cutting them from the game. With the exception of the few drives where Vito is speaking to a companion in his car, and those that turn into chases, these drives are both pointless and boring. Checkpoints are sparse - perhaps another way of adding length to a game that would be relatively brief otherwise. The first half of the game feels like an extended tutorial, with each mission padded out with a long drive from the home of Vito, the player character, to the location of his assignment, and then back again. The listless pacing is perhaps the single biggest problem with Mafia 2. The result is a game that feels dated compared to many of its rivals. Mafia 2 does little to change the formula of its predecessor, making only a few grudging concessions to current gaming trends. Though Mafia was set in a clockwork city, it was a more serious, linear and cinematic take on the world of organised crime than Grand Theft Auto.īut the developers haven’t done enough to advance the technology and gameplay that worked so well in 2002. Mafia 2 is a sequel to a classic 2002 game that featured stellar visuals, outstanding mission design and engaging storytelling. It’s just that those more exciting moments get lost in all the fluff that seems to have been added to the game to stretch out its length. It’s not that the game doesn’t have a classic mafia story of honour and betrayal to tell, or that it lacks heated gun battles and fistfights. If Mafia 2, the new game from 2K Czech is to be believed, life as a mob wiseguy in the 1950s was less like The Godfather and more like Driving Miss Daisy.Īfter spending 12 hours completing the game, the memories that linger are those of driving from one side of Empire Bay to the other at 30 miles an hour in a car that handles with the finesse of an ocean liner.

#Mafia 2 demo 2009 full

A gangster's life is short, brutal, and full of long, boring drives in slow cars














Mafia 2 demo 2009